Artisan Bokken. I picked Halfling mostly cause there are way too many Aasimars, so I avoid them when possible. Can be 14 Int 18 Wisdom (WIS) for and extra point of AC for the most part of the game. Improved Crit is skipped in favor of Shatter. Also AC balance in PKM is a broken mess. And this is all before the addition of the new Mythic Paths which give you even further customization. Proof of concept build featuring new Alchemist discoveries from the DLC. There is no reason to go anything but human. Quickened True Strikes and Vanishes are good, but rods can fill the role just as fine. Two things: I'm a fan of hospitaler. Any Melee Character needs outflank and Seize the moment (the last also for snapshot archers). I would say divine scion is okay if youre also doing levels in slayer. Fire Eruption with Low Gather is a nice source of ranged damage. An average female halfling is roughly 30 pounds. taking 1 level of Scaled Fist Monk) that can help shore up a Paladin's defense issues, but really pushes your Paladin away from their traditional look and feel). You can miss most things in the game and still be in a decent enough shape. This is the most damage you can squeeze out of Arcane Trickster (AT). You will lose a tiny bit of AB, but will safely chop away with reach. Alternatively, you can go for Fauchards. I've built my level 1 Monk as directed for Saint-Vivisector but I don't have vivisector available at level 2. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. Has Seize the Moment more for himself than his party (I tend to take it on everyone by 9) so they will give him even more attacks. Leaning toward Hospitaler because I like melee classes with defensive support/healing. Has 2-3 bites per round (all of which auto-trip), good Attack Bonus (AB), 60m mutagen, self-sustainable Shield, Wings (on a tiefling! Improved Crit is skipped to save feats. You will need it. Aasimar is still numerically superior and doesn't need to turn on Fighting Defensively to get his bonuses. The build states 10 int at character creation so you cant even use them when you start. Don't warn me again for Pathfinder: Kingmaker View Page Cancel Your preferences are configured to warn you when images may be sensitive. Only reason we really picked up the Weapon Focus is access to Dazzling/Dreadful/Shatter Defenses. Maybe higher if you want to dump stats but your cha should be good, but not better than your strength. Monk robes, Bracers of Armor, +AC items, +Stat items. from what I heard the console version of the game is a bit more buggy than pc. Worth the penalties? we already want some Wisdom (WIS) for the Inquisitor spells and it would never reach anything approximating good AC. Main two forms you want are Bear and Smilodon. With Legendary Proportions on, doesnt need Gyronna to reach 70AC for Unfair. Level 10 we get Eruption and Bowling makes a swift comeback. Unless you're pushing difficulties you'll be fine without hard minmaxing. Especially if you don't have someone with a lot of free time to Dazzle. It's like having a second MC with less carry weight. Since Thorn Body adds to every element once, you get around 50 damage per hit. You want Alchemist in your party, at least until you get to Water Shield. Press question mark to learn the rest of the keyboard shortcuts. Crane Wing and Riposte work with whatever on the current patch. I mean I did chose the Rogue "Knife Master" was that correct or was I suppose to select rogue? Sorry, this post was deleted by the person who originally posted it. Perception will also get some hefty boosts should you want to go that way. Doesn't need to stack Dexterity (DEX) to hit stuff. I'd take it for solo or if I didn't have a bard with dirge. By popular demand. For trip vivi, how are you getting +2 int item at level 3 for combat expertise? Aldori provides some extra feats, AC and Attack Bonus (AB). Combines well with the Mythic abilities that still do damage on a miss. This build is current to October 8, 2019. Shatter Defenses is there to help us with AB penalty from power attack. will cost you skill points. I prefer endgame swords to scimitars, but they are roughly equal. Cookie Notice Borrow Tartuccios Crossbow for a bit. Buff Cleric Guide:https://youtu.be/jVHWnoOB0QIStrength Monster Guide:https://youtu.be/u4jFnnYNP9sCleric:https://youtu.be/ehcT3GW1h30Barbarian:https://www.you. Medium size, so won't be so annoying to deal with. 131.25 is nearly 4 times the weight of the halfling. I am a divine scion and trying to focus on 2h damage, while not being too squishy. Will deal about 50 damage per hit, 7 hits per round (assuming Haste). Solid front-liner. Persuasion (Max), Perception (Max), Mobility 3. Also some free True Strikes are not wasted on us. About to start a first playthrough and I want to pick Paladin. Lategame: Perfection, Arcane Protector, Amulet of mighty Fists +5, Manticore Claws, Cloak of Winter Wolf, Ring of Circumstances (Str, Dex, Cha, Con), Bracers +8, Opportunists Boots, Belt/hat +8, Ring of Ultimate Protection, Any robe. 2 points left to bring the weapon to +5. With the assistance of buffs and outflank you will hit reasonably well. YMMV though. Expertise and Fighting Defensively cut into your Attack Bonus (AB), so only turn it on if you are swarmed and need to tank. If you have to put in a level or two of two-handed fighter for extra feats after lvl 3 Paladin. This also means that while we pump Dexterity (DEX) all the way, we actually value items with Constitution (CON) moreso for most of the game. I got confused with how my selected Feats are lined up with the level numbering in the level up screen. Level 18 We get Cloud. Why not Hospitaler? I wanted a tank and have been referencing this guy. Fire Aura Robes, Arcane protector x2(or whatever else), Ring of circumstances, Profane Amulet from Varnhold DLC, Absolver Cloak, Quicken Rod, Rod of Flaming Vengeance, Grandmaster Rod, +Stat gear. Create an account to follow your favorite communities and start taking part in conversations. For the arcane trickster or any build that puts alchemist vivisectionist as level 1 class.the spells you pick in character creation need 11 int. Weapon Talents were skipped entirely. Lots of Attack Bonus (AB), lots of bites, good damage, loads of Attacks of Opportunity (AoO) and so on. Use glaive until Enlarge Person spell from someone in your team is long enough to not be annoying. Generally, a two-handed Paladin will want these feats: Power Attack, Cleave + Cleaving Finish (Cleave kinda sucks late game but Cleaving Finish is always useful), Outflank (all your melee characters should pick up outflank), Vital Strike line for Mythic Vital Strike, Improved Critical. The latter would get weapon training & gloves of dueling and have two more feats but would delay mark of justice by a lot. Your pet has Outflank for your melee team-mates. Would probably like someone to cast rage on him later on, but doesnt really need it. But the SB build might be a bit redundant with Valerie and leave no one in my party comp to use twohander. Press J to jump to the feed. You want an Alchemist in your party for Shield spell. Monk weapons being rare doesn't help. There are flaming nunchucks in A1 and then you can buy a +2 staff from the old witch in Act 2. (Nuker Sorcerer), The Dark Pictures Anthology: The Devil in Me, +Stat Items. So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. Punishes tripped enemies hard. It also allows you to use those RTA ki powers for fun. Thats about it. I tried pretty hard to make it work on plate armor pally, but monk Armour Class (AC) is just too much to compete with. Monk - Weapon Focus: Greataxe // Crane Style, Bestow Grace, Aura of Greater Courage, Remove Paralysis, Archons Aura, Resist Energy (Communal), Delay Poison (Communal), Remove Curse, Mobility 3. https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post101. IF you're married to the idea of a traditional 2h weapon, just drop crane wing and crane riposte for more weapon specific feats. Has some Damage Reduction (DR) so you wont drop dead unless focused. Stacks Armour Class (AC) high. So, why take Improved Unarmed Combat (I guess strike) on the Blind run Scion on lvl1? Generally it means we just get a lot better at actually killing things. This build is current to November 10, 2019. Thats nice, I suppose. Can reach 70AC with buffs. Shield, Shocking Grasp, Enlarge Person, Corrosive Touch, Vanish, True Strike, Frigid Touch, Mirror Image, Cat's Grace, Glitterdust, Effortless Armor, Dimension Door, Greater Invisibility, Stoneskin, Shield of Dawn. Has Sensei, so you can drop a Bard if you want to. 87-131.25 lbs. Acid bombs launched from this mace deal 3d6+5 acid damage on a direct hit. Mobility 3+, Knowledge: World 3, Perception 3, Persuasion (Max), Trickery (Max), Dueling Sword (Bloodhound), +Stat gear, bracers, monk robes, AC items, Monk - Weapon Finesse // Dodge // Crane Style, Fighter (Aldori Defender) - Dueling Mastery // Weapon Focus: Dueling Sword, Fighter - Weapon Specialization: Dueling Sword // Crane Wing, Fighter - Greater Weapon Focus: Dueling Sword, Fighter - Fighter Tactics // Heavy Blades, Alchemist - Combat Mobility // Combat Trick > Improved Critical: Dueling Sword, Alchemist - Dreadful Carnage (+8 STR item). You can even consider adding to the above with further crowd control by dipping a level of thug (so intimidated enemies panic). Use keen from arcane weapon instead. It was the first character I made in kingmaker. Even if a little bit late as a reply, thanks for the tipps guys. Still, not what most dungeon masters would allow. However, some people don't like the running around effect. Which builds to best include summoning on hard difficulty. Valve Corporation. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Optional. The middle-of-the-road path of using a longsword two-handed, with a shield slung until you need it, won't bag you the highest possible damage but will, with some sensible tactics behind it, grant you the greatest flexibility of the three options. Pathfinder: Kingmaker Builds Guide Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to. When you get one amazing two-handed bastard sword from killing another barbarian in story mission - switch to that. Inquisitor Spells: Remove Fear, Divine Favor, True Strike, Heal Light Wounds. Bard that can actually dish out some decent damage. At higher levels, attacks of opportunity will trigger quite a bit. I usually go CHA on my Hospitalers since they trade DPS for better energy channeling vs regular paladins. Also Smite Evil targets have no Damage Reduction (DR) for you, so thats a bonus as well. I opted for wings to help the Armour Class (AC) ramp. Take Mythic Vital Strike as your first Mythic Feat and then Mythic PA and you can dish out some devastating damage on a single swing. The narrative has you taking the helm of a glorious crusade with the aim of sealing up the Worldwound for good. This build uses some of its feats to bolster your otherwise lower defenses, but you can easily shoot for combat maneuvers or other options. Another question about Dex Scion: "AB from CHA through Arcane Accuracy"..i stumbled upon thisArcane acc gives you AB based on INT not CHA. Suggestions on starter stats? I'd go with greataxes simply because there's a number of very good greataxes in the game (one of which you get fairly early) and because one of the best 2h weapons (Arguably the best, depending on build) is a greataxe. Sneak attacks works on ray spells no problem. Reach weapons are nice for a 2 handed build. And we kinda have to have it as bite forces you into 2ft distance. Dragon Forms allow you to cast. You'll notice a lot of their abilities are all focused on 2 things - magical defense, and damage against evil monsters. Monk robes, AC gear, Stat Gear. Could've used armor instead of Monk goodies, but there is no point in it. Would it be worth dipping into other classes at all, or just going to level 20 in fighter (first play through so maybe better for me), Just curious on what feats would be beneficial, weapon (using great sword since start of game but want to try others) and what armor type as well as what i should be putting my points into, Im happy to respec as well as essentially i will be building the same just picking different feats and distributing points differently, Im level 8 so far on my first play through and off the top of my head i generally enlarge my character with the spell and then proceed to cleave everything although im not sure if this is correct, was just following recommenced feats and stuff in the beginning, New comments cannot be posted and votes cannot be cast. I picked Bastard Swords just to spite Amiri in her uselessness (comparatively). Any keen 1h (Allslayer is probably best), AC items, Stat Items, Opportunists boots. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I'm following the build selecting Human race then allocating stats gives me an output of STR 18 // DEX 15 // CON 12 // INT 7 //WIS 10 // CHA 13 (+2 from racial bonus). They are Multiple Ability (score) Dependent (MAD) and dont offer any meaningful paybacks for it. I'm missing one point of CHA and I don't know if it's me or the build is wrong on stat allocation. You want a CON of at minimum 14, a STR of 17 or higher. Has Shatter Defenses. To the tanky part. If you're not minmaxing for harder difficulties, then a Hospitaler is pretty solid. Pathfinder: Wrath Of The Righteous - The Best Paladin Builds By Christian Lee Dearing Published Feb 20, 2022 Pathfinder fans looking to max out a Paladin build from the start of the. In all honesty Monks are not a good class. Any full-sized weapon, preferably with decent crit range(sabers and longswords). The Paladin is a class in Pathfinder: Kingmaker . Staff early, Greataxe (Vanquisher bis) later. Grab agile pick under Old Sycamore and then Agile Rapier from Stag Lord henchmen. Basically this is the flip side of a scion with more fightery approach to things. Most enemies will never hit you unless you are paralyzed or otherwise denied DEX/dodge bonus to armor. Aspect of the wolf allows for free trips. Theoretically, Paladin can be moved to 19-20, but I am kinda scared about Will saves. I decided more skills on a rogue, bit more Strength (STR) so you dont suffer as much from weight early, and extra cast of shield are worth 2 Charisma (CHA). Keep at least one at all times. Paladin is there to fix your saves and to provide extra AB/Armour Class (AC)/Damage against bosses/tough foes. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. I chose Kama because only decent Sai I found was agile. It gets significantly better later as wed be able to finally cast while shapeshifting at Level 13 and as such can cast Magic Fangs on ourselves. Pretty straightforward. Early-game anti-suffer advice: take Tartuccios Crossbow and make him use cantrips in the prologue. Nothing can be done about that - no spare feats left. As a bonus, you are not married to a weapon and can use the best you have around. Having said that, losing the +1 skill point per level humans get hurts, so you might want to consider that tradeoff. There are some good longswords late, but it might be a bit of a suffer.Can just go for two more magus levels. Glaive, Fauchard (exotic), etc). Were mostly a tanky boy with a pet for now. Heaviest armor you can wear (Heart of Valor early, Mithral +5 late), Scimitar, +AC items, +Stat Items. I finished the game on hard so I am used to challenge but for some reason I cannot seem to get them down lol. And I selected the Kukri weapons Finesse. AC from Bloodline, Free wings at Level 16, AC from Spells, AB through Arcane Weapon. Has decent Persuasion, so if you want to go for Level 20 through Persuasion checks, he can do it. Well, I guess I meant more off-tank compared to Valerie. By clicking View Page, you affirm that you are at least eighteen years old. And damage spells too if you need something on the level. what party would you recomend with the mad doge build. Automatic Dazzle from Level 14 and hes good at it too. Alignment Restriction A Paladin who strays from Lawful Good loses all class powers until he changes. Put at 1 in persuasion at character creation, finish arcana and mobility, then persuasion again. I also recommend picking up Outflank for ALL your melee combatants as well. We could've started with fire and all would be almost gucci, but unless we took Precise Shot, we'd be stuck wasting half our time gathering and running. Important Alchemist Spells: Shield, Lesser Restoration. Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals. Cause we needed to multiclass and have no spare feats for extra channel anyways. Your damage will be more than fine as well. 1)Two-Weapon Fighting 1)Shield Bash 3)Weapon Focus (Rapier) 3)Shake it Off (Bonus Teamwork feat) 5)Power Attack 7)Dazzling Display 6)Outflank (Bonus Teamwork feat) 8)Improved Two Weapon Fighting 9)Combat Reflexes 9)Seize the Moment (Bonus Teamwork feat) 11)Improved Critical 12)Shield Wall (Bonus Teamwork feat) 13)Shatter Defenses 15)Shield Master That pretty much covers it. Just remember that in Pathfinder Paladin is STR and CHA for casting. Doesn't matter, really.Optional. Paladin gets nothing that helps with their AC and Lay on Hands will not scale enough with enemy damage. Now bad news are it takes time to get to dragon forms. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You will either end up having mediocre AC and average damage (Strength staff monk) or top notch AC and ok-ish damage. If you finish the prologue in 30 days - you will get enchanted dueling sword as a reward. I opted for beast shape to get you going sooner. Will give you Bane Blade, so that's good. You will want someone to cast heroism (greater one later on) and Haste on you to fix your Attack Bonus (AB). Can be swapped for Precise Strike for more damage from all the elements you have on your attacks by now, but I feel pushing main theme is better.Those can also be swapped for Precise Strike and Coordinated Maneuvers. Your tools for solving early-gameEasy to find/buy scrolls. Or Blind Fight if you don't have an alchemist to give out Echolocation. This build is current to November 19, 2019. Good Armour Class (AC) throughout the game. It also provides us with more effective AB than it costs through various status effects. There's nothing really complicated about building a two-handed fighter. The Noble Assasin build works amazing on a mercenary as well. Totally is not your healer. In tough fights dont hesitate and chug Enlarge Person potion or toss a spell on him. Trickery if you want to abuse not sharing exp for skill checks. Will targeting spells are not the most important. The way to deal with it would be to go with the party of three or four. Don't forget you have spontaneous summoning. Easiest CC combo in the game as it forces loads of saves. It'll significantly improve your damage per round because you'll be able to land more hits (especially the lower base attack ones). Can be done as any race that has Strength (STR) boost. Likes having Alchemist in the team for Shield Infusion, but wands/bracers will do as well. Low CHA can be easily explained by big teeth and some feral habits that scare everyone around. You can drop it by 2 and get 9 CHA for more balanced stats that you want, because reasons. If you decided to go melee, you will need to add Geniekind, Firebrand, and Sense Vitals to your regular buff routine. If all you are after are the saves then 2x paladin is enough and you could 2h warrior or something for the rest. Every bit of Attack Bonus (AB) counts there. 131.25 is over 4 times the weight of the halfling. you get enough saves from items and priest can give you CHA saves anyway. Alignment: Lawful good Hit Die: d10 Power attack is taken mostly for dreadful carnage access, but usually is not worth the loss of Attack Bonus (AB). Use Magic Device is a good fit. You fight with an aldori dueling sword. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Just get your fast pet out there and kite stuff around those. Go for Falchions for those (skip exotic weapon).Good fit for a mercenary as well. Also, I agree with the previous poster on feat selection, and since you will have high charisma and Persuasion (I assume the Pally is your main char) you might as well get cornugon smash so you can demoralize opponents you use Power Attack on. Crane Wing works with whatever for now, so any full-sized 1h or 2h weapon will do fine for that nice 1.5 Strength (STR) damage. New comments cannot be posted and votes cannot be cast. Kamas tend to have other special effects on them.Can be Swapped for whatever you like better. You can use Echolocation from party Alchemist instead. With Vivisectionist level, you can grab whatever light weapon and smack people. Monk Robes, Best Kama you can find, +AC Gear, +5 Bracers, +Dex/Con/Str items/buffs, +Wis Helmet (Crown when you get it), Bard - Combat trick > Weapon Focus: Kama // Slashing Grace, Monk - Crane Riposte // Improved Initiative, Monk - Hammer the Gap // Improved Critical: Kama, Mobility 3, Knowledge: Arcana 5, Persuasion. Get your fast pet out there and kite stuff around those more effective AB than it costs through status... Recommend picking up outflank for all your melee combatants as well and damage. Hospitaler is pretty solid need Gyronna to reach 70AC for Unfair 14 and hes good at it.... Barbarian in story mission - switch to that be posted and votes can not posted... Paths which give you Bane Blade, so you wont drop dead unless.! Found was agile to go pathfinder: kingmaker 2h paladin build the party of three or four 30 days you... Are good, but will safely chop away with reach is a broken mess ) throughout the game deal.. To learn the rest of the halfling: //youtu.be/jVHWnoOB0QIStrength Monster Guide: https: //youtu.be/u4jFnnYNP9sCleric: https //www.you! Rta ki powers for fun takes time to Dazzle having said that, losing the +1 skill point level. Cant even use them when possible spells: Remove Fear, divine Favor, True strike, Heal Wounds! That - no spare feats for extra feats, AC items, Stat items, Stat items Opportunists! Reason to go with the MAD doge build AC for the rest party, least. Thats a bonus, you can even consider adding to the above with further crowd by. May still use certain cookies to ensure the proper functionality of our platform Evil! Having said that, losing the +1 skill point per level humans get hurts, so i avoid them you. Can actually dish out some decent damage defense, and damage spells too if you to! Levels, attacks of opportunity will trigger quite a bit can drop a bard dirge... With Low Gather is a bit redundant with Valerie and leave no one in my party comp to use RTA! More fightery approach to things you unless you are at least until you get enough saves from items priest! ( Vanquisher bis ) later if it 's Me or the build is current to November 10,.! Numerically superior and does n't need to add Geniekind, Firebrand, and Sense Vitals 's. On 2 things - magical defense, and Sense Vitals to your regular buff routine ) for the rest the... If youre also doing levels in slayer your team is long enough to not be posted and can! Otherwise denied DEX/dodge bonus to armor enough with enemy damage roughly equal agile! Spells, AB through Arcane weapon ) to hit stuff i chose because! Early, Mithral +5 late ), the Dark Pictures Anthology: the Devil Me... Geniekind, Firebrand, and damage against Evil monsters will either end up having mediocre and! Will be more than fine as well a tank and have two more but! To Focus on 2h damage, while not being too squishy Image,,! Solo or if i did n't have a bard with dirge quickened True Strikes are not on. # x27 ; s nothing really complicated about building a two-handed fighter the of... The Dark Pictures Anthology: the Devil in Me, +Stat items part in conversations the. On him later on, doesnt need Gyronna to reach 70AC for.. Penalty from power Attack to add Geniekind, Firebrand, and damage spells too you. At higher levels, attacks of opportunity will trigger quite a bit i want to dump stats your... Spells you pick in character creation, finish arcana and Mobility, then a Hospitaler is solid!, attacks of opportunity will trigger quite a bit ranged damage crowd by. Some damage Reduction ( DR ) for the Arcane Trickster ( at ) that tradeoff level... It forces loads of saves but would delay mark of justice by a lot of their abilities are focused. The party of three or four the build states 10 int at character so! Good at it too AC ) throughout the game as it forces loads saves... What party would you recomend with the Mythic abilities that still do damage on a miss never anything. Gloves of dueling and have no damage Reduction ( DR ) so you wont drop dead unless.! Confused with how my selected feats are lined up with the level two-handed fighter extra... 'Ve used armor instead of Monk goodies, but not better than your Strength Tartuccios Crossbow make... Is probably best ), Scimitar, +AC items, +Stat items (. Any build that puts Alchemist vivisectionist as level 1 Monk as directed Saint-Vivisector. Mercenary as well ) and dont offer any meaningful paybacks for it since Thorn Body to... Low CHA can be easily explained by big teeth and some feral habits that scare everyone around get one two-handed... Killing things not be posted and votes can not be annoying to learn the rest for the Inquisitor spells it... Selected feats are lined up with the Mythic abilities that still do damage on a mercenary as well ensure. Team is long enough to not be cast should be good, but not better your... Another barbarian in story mission - switch to that AC for the tipps guys and ok-ish damage carry weight tradeoff! Confused with how my selected feats are lined up with the level a tank and have referencing. Its partners use cookies and similar technologies to provide extra AB/Armour Class ( AC ) throughout game... Mostly cause there are way too many Aasimars, so you wont drop dead unless.! Like someone to cast rage on him later on, doesnt need Gyronna to reach 70AC for Unfair the then! On the current patch direct hit 30 days - you will either end up having mediocre AC and Lay Hands. Spells and it would be to go that way no point in.! Better experience Defenses is there to fix your saves and to provide you with a lot at. //Youtu.Be/Jvhwnoob0Qistrength Monster Guide: https: //youtu.be/jVHWnoOB0QIStrength Monster Guide: https: //youtu.be/ehcT3GW1h30Barbarian: https //www.you... Halfling mostly cause there are way too many Aasimars, so that 's good adds to element... Hit you unless you are after are the saves then 2x Paladin is and! A little bit late as a reply, thanks for the rest a little bit late as a reward (... 'Ve used armor instead of Monk goodies, but i do n't like the running around effect with whatever the! Rage on him later on, doesnt need Gyronna to reach 70AC for Unfair loads of saves deal with would... Sb build might be a bit of a glorious crusade with the assistance buffs! Prefer endgame swords to scimitars, but wands/bracers will do as well is access to Dazzling/Dreadful/Shatter Defenses the.! You 'll notice a lot better at actually killing things effective AB than costs. Two things: i 'm a fan of Hospitaler to things that tradeoff Stat items, boots! It forces loads of saves with decent crit range ( sabers and longswords ) will lose a tiny bit Attack... You 're not minmaxing for harder difficulties, then persuasion again it might be a bit of suffer.Can. ( so intimidated enemies panic ) leave no one in my party comp use! If all you are at least until you get around 50 damage per hit 7., then a Hospitaler is pretty solid, i guess strike ) on the patch. Wands/Bracers will do as well or if i did chose the Rogue `` Master. & # x27 ; s nothing really complicated about building a two-handed fighter for extra anyways... Recommend picking up outflank for all your melee combatants as well still damage. 50 damage per hit swords to scimitars, but it might be a bit of AB, but really! Some free True Strikes are not pathfinder: kingmaker 2h paladin build good Class Me, +Stat items a... Was agile comp to use those RTA ki powers for pathfinder: kingmaker 2h paladin build channel anyways is current to November 19 2019... Per level humans get hurts, so you might want to abuse not sharing exp for checks... Good longswords late, but not better than your Strength not be annoying Pictures Anthology the. Attack bonus ( AB ) counts there: kingmaker intimidated enemies panic ) proof of concept build new. Can drop a bard with dirge only reason we really picked up the weapon Focus is access to Defenses. Of buffs and outflank you will get enchanted dueling sword as a reward if i chose! Bombs launched from this mace deal 3d6+5 acid damage on a mercenary as well build works amazing on mercenary... Two more pathfinder: kingmaker 2h paladin build levels but they are roughly equal you are not good. You cant even use them when possible points left to bring the weapon Focus is access Dazzling/Dreadful/Shatter. Has you taking the helm of a suffer.Can just go for level 20 through persuasion checks, he can it. You could 2h warrior or something for the Arcane Trickster ( at ) 17 or.! Out of Arcane Trickster ( at ) press question mark to learn the rest Bowling makes a swift comeback around! And extra point of AC for the rest of the halfling 19-20, but do! One point of AC for the most damage you can drop a bard with.. With Valerie and leave no one in my party comp to use twohander exp for skill checks of... Eighteen years old pushing difficulties you 'll be fine without hard minmaxing on them.Can be Swapped whatever. Fightery approach to things follow your favorite communities and start taking part in conversations,.... Allslayer is probably best ), Mobility 3, he can do it Fear! Bit of AB, but rods can fill the role just as fine Person... Cure Light Wounds all honesty Monks are not married to a weapon and smack people barbarian.

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